Unidade Ativar GameObject
GameObject.Find("PlayMenu 3").SetActive(false);
// you could also store a GameObject as variable
Comfortable Caterpillar
GameObject.Find("PlayMenu 3").SetActive(false);
// you could also store a GameObject as variable
SetObject.to.TRUE// enable object when wanted. hoe. beboop,pepo -/., JavaScript
llllllllllllllllllllllllllllllllllllllllll