Unity Navmeshagent Set Destination
// To use this script, you need a set-up navmesh surface.
// Attach this script onto a navmesh agent.
using UnityEngine;
using UnityEngine.AI;
public class SetDestination : MonoBehaviour {
public Transform target;
NavMeshAgent agent = GetComponent<NavMeshAgent>();
void Update(){
agent.SetDestination(target.position);
}
}
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