girar a câmera três js
t = Math.min(t + 0.01, 1);
camera.position.copy(startPosition).lerp(endPosition, t);
camera.lookAt(0, 0, 0);
Anxious Anaconda
t = Math.min(t + 0.01, 1);
camera.position.copy(startPosition).lerp(endPosition, t);
camera.lookAt(0, 0, 0);