Bindabledynamicdictionary
/// <summary>
/// Bindable dynamic dictionary.
/// </summary>
public sealed class BindableDynamicDictionary : DynamicObject, INotifyPropertyChanged
{
/// <summary>
/// The internal dictionary.
/// </summary>
private readonly Dictionary<string, object> _dictionary;
/// <summary>
/// Creates a new BindableDynamicDictionary with an empty internal dictionary.
/// </summary>
public BindableDynamicDictionary()
{
_dictionary = new Dictionary<string, object>();
}
/// <summary>
/// Copies the contents of the given dictionary to initilize the internal dictionary.
/// </summary>
/// <param name="source"></param>
public BindableDynamicDictionary(IDictionary<string, object> source)
{
_dictionary = new Dictionary<string, object>(source);
}
/// <summary>
/// You can still use this as a dictionary.
/// </summary>
/// <param name="key"></param>
/// <returns></returns>
public object this[string key]
{
get
{
return _dictionary[key];
}
set
{
_dictionary[key] = value;
RaisePropertyChanged(key);
}
}
/// <summary>
/// This allows you to get properties dynamically.
/// </summary>
/// <param name="binder"></param>
/// <param name="result"></param>
/// <returns></returns>
public override bool TryGetMember(GetMemberBinder binder, out object result)
{
return _dictionary.TryGetValue(binder.Name, out result);
}
/// <summary>
/// This allows you to set properties dynamically.
/// </summary>
/// <param name="binder"></param>
/// <param name="value"></param>
/// <returns></returns>
public override bool TrySetMember(SetMemberBinder binder, object value)
{
_dictionary[binder.Name] = value;
RaisePropertyChanged(binder.Name);
return true;
}
/// <summary>
/// This is used to list the current dynamic members.
/// </summary>
/// <returns></returns>
public override IEnumerable<string> GetDynamicMemberNames()
{
return _dictionary.Keys;
}
public event PropertyChangedEventHandler PropertyChanged;
private void RaisePropertyChanged(string propertyName)
{
var propChange = PropertyChanged;
if (propChange == null) return;
propChange(this, new PropertyChangedEventArgs(propertyName));
}
}
Foolish Finch