“.aleatória()” Respostas de código

Random int entre dois números JavaScript

// Between any two numbers
Math.floor(Math.random() * (max - min + 1)) + min;

// Between 0 and max
Math.floor(Math.random() * (max + 1));

// Between 1 and max
Math.floor(Math.random() * max) + 1;
Calm Coyote

Math.Random JavaScript

Math.random() 
// will return a number between 0 and 1, you can then time it up to get larger numbers.
//When using bigger numbers remember to use Math.floor if you want it to be a integer
Math.floor(Math.random() * 10) // Will return a integer between 0 and 9
Math.floor(Math.random() * 11) // Will return a integer between 0 and 10

// You can make functions aswell 
function randomNum(min, max) {
	return Math.floor(Math.random() * (max - min)) + min; // You can remove the Math.floor if you don't want it to be an integer
}
OssieFromDK

Math.Random JavaScript duplo

function getRandomNumberBetween(min,max){
    return Math.floor(Math.random()*(max-min+1)+min);
}
Old-fashioned Oryx

JS Número aleatório

var random;
var max = 8
function findRandom() {
  random = Math.floor(Math.random() * max) //Finds number between 0 - max
  console.log(random)
}
findRandom()
Determined Programmer

JS aleatório

function randomNumber(min, max) {
  return Math.floor(Math.random() * (max - min)) + min + 1;
}
Joyous Jaguar

.aleatória()

function getRandomIntInclusive(min, max) {
  min = Math.ceil(min);
  max = Math.floor(max);
  return Math.floor(Math.random() * (max - min + 1) + min); 
 }
  //The maximum is inclusive and the minimum is inclusive
MrStonkus

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