Verificação de magnitude da velocidade do roblox

local plrs = game.Players
local distanceCheck = 18
local i = 0;

plrs.PlayerAdded:Connect(function(plr)
	plr.CharacterAdded:Connect(function(char)
		local head = char:FindFirstChild("Head")

		if head then
			while true do wait()
				local Success,Error = pcall(function()
					local oldPos = head.Position
					wait(1)
					local magnitude = (head.Position - oldPos).Magnitude

					if magnitude >= distanceCheck then
						head.CFrame = CFrame.new(oldPos)
						i = i + 1
					end
					if i >= 10 then
						plr:Kick("You have been kicked for potential exploiting.")
					end
				end)
			end
		end
	end)
end)
slixx.