Engine de jogo Python
# All python game engines here, just choose :
# https://www.gamefromscratch.com/post/2018/09/13/Python-Game-Engines.aspx
TheAssassin
# All python game engines here, just choose :
# https://www.gamefromscratch.com/post/2018/09/13/Python-Game-Engines.aspx
import random
import time
computerwins = 0
playerwins = 0
ties = 0
end = 0
while True:
choices = ["rock",
"paper",
"scissors"]
userChoice = raw_input("Rock, Paper, Scissors, or End")
computerChoice = (random.choice(choices))
print(computerChoice)
if userChoice == computerChoice:
time.sleep(0.5)
print("Tie!\n")
ties += 1
end += 1
elif userChoice == "rock":
if computerChoice == "paper":
time.sleep(0.5)
print("Computer Win!\n")
computerwins +=1
end += 1
else:
time.sleep(0.5)
print("Player win!\n")
playerwins += 1
end += 1
elif userChoice == "paper":
if computerChoice == "rock":
time.sleep(0.5)
print("Player win!\n")
playerwins += 1
end += 1
else:
time.sleep(0.5)
print("Computer win!\n")
computerwins += 1
end += 1
elif userChoice == "scissors":
if computerChoice == "rock":
time.sleep(0.5)
print("Computer win!\n")
computerwins += 1
end += 1
else:
time.sleep(0.5)
print("Player win!\n")
playerwins += 1
end += 1
elif userChoice == "end":
choices.append("end")
print("\nGreat game!\n")
print("Total score for computer: ", computerwins, "wins!")
print("Total score for player: ", playerwins, "wins!")
print("Total ties: ", ties, "ties!")
time.sleep(2)
break
import os
os.system('pip install pygame')
input("PyGame installed.")