Obtenha LocalStorage
function get(){
var getJson = localStorage.getItem('key')
if(getJson){
arrayName = JSON.parse(getJson)
}
}
Bad Bug
function get(){
var getJson = localStorage.getItem('key')
if(getJson){
arrayName = JSON.parse(getJson)
}
}
var pull=JSON.parse(localStorage.getItem('data'))
for(var i=0; i<pull.length; i++){
new arrayName(pull[i].AnyName, pull[i].AnyName, pull[i].AnyName)
//The following snippet accesses the current domain's local Storage object
//and adds a data item to it using Storage.setItem().
localStorage.setItem('myCat', 'Tom');
//The syntax for reading the localStorage item is as follows:
const cat = localStorage.getItem('myCat');
//The syntax for removing the localStorage item is as follows:
localStorage.removeItem('myCat');
//The syntax for removing all the localStorage items is as follows:
localStorage.clear();
var pull=JSON.parse(localStorage.getItem('data'))
for(var i=0; i<pull.length; i++){
new ConstrcterName(pull[i].AnyName, pull[i].AnyName, pull[i].AnyName)
}
for(var o=0; o<arrayName.length; o++){
ArrayName[o].getRandom();
ArrayName[o].showRow();
// Create a function to load localStorage.
const loadLocalStorage = function () {
const storage = localStorage.getItem("keyName");
// Check if it's exists which means (there is a value).
if (storage) return JSON.parse(storage);
// If there is no value then return a message.
if (!storage) return "Key doesn't exist or Empty LocalStorage!";
};
// Store the value returned from the function in a variable.
const myStorage = loadLocalStorage();
// Log to the console the value returned from the function.
console.log(myStorage);