MouseLight JS
var style = document.createElement("style");
document.body.appendChild(style);
var canvas = document.createElement("canvas");
canvas.id = "canvas";
document.body.appendChild(canvas);
var context = canvas.getContext("2d");
function outlineBounds() {
context.clearRect(0, 0, window.innerWidth, window.innerHeight);
context.beginPath();
var bounds = Array.from(document.querySelectorAll("*")).map(function (e) {
return e.getBoundingClientRect();
});
var withinBounds = bounds.filter(function (e) {
var viewVertical = window.scrollY < e.bottom || e.top < window.scrollY + window.innerHeight;
var viewHorizontal = window.scrollX < e.right || e.left < window.scrollX + window.innerWidth;
return viewVertical && viewHorizontal;
});
withinBounds.forEach(function (e) {
context.rect(
e.left,
e.top,
e.right - e.left,
e.bottom - e.top
);
});
context.stroke();
}
function fillBounds() {
context.clearRect(0, 0, window.innerWidth, window.innerHeight);
context.fillStyle = "#00000011";
var bounds = Array.from(document.querySelectorAll("*")).map(function (e) {
return e.getBoundingClientRect();
});
var withinBounds = bounds.filter(function (e) {
var viewVertical = window.scrollY < e.bottom || e.top < window.scrollY + window.innerHeight;
var viewHorizontal = window.scrollX < e.right || e.left < window.scrollX + window.innerWidth;
return viewVertical && viewHorizontal;
});
withinBounds.forEach(function (e) {
context.fillRect(
e.left,
e.top,
e.right - e.left,
e.bottom - e.top
);
});
}
function resizeCanvas() {
style.innerHTML = `#canvas {
position: fixed;
left: 0;
top: 0;
width: 100%;
height: 100%;
z-index: 9999;
pointer-events: none;
}`;
canvas.width = window.innerWidth;
canvas.height = window.innerHeight;
fillBounds();
}
resizeCanvas();
window.addEventListener("scroll", fillBounds);
window.addEventListener("resize", resizeCanvas);
var pixelSize = 8;
var halfPixel = Math.floor(pixelSize / 2);
function drawPixel(x, y, r, g, b, a) {
context.fillStyle = "rgba(" + [r, g, b, a].join(", ") + ")";
context.fillRect(x - halfPixel, y - halfPixel, pixelSize, pixelSize);
}
function distanceSquared(a, b) {
var dx = b.x - a.x;
var dy = b.y - a.y;
return dx * dx + dy * dy;
}
function main(mouse) {
fillBounds();
var data = context.getImageData(0, 0, context.canvas.width, context.canvas.height).data;
context.clearRect(0, 0, context.canvas.width, context.canvas.height);
for (var x = 0; x < context.canvas.width; x += pixelSize) {
for (var y = 0; y < context.canvas.height; y += pixelSize) {
var pixel = {"x": x, "y": y};
var intensityMouse = 1 / distanceSquared(pixel, mouse);
var colorMouse = {"r": 0, "g": 255, "b": 255};
var copy = {"x": window.innerWidth - mouse.x, "y": window.innerHeight - mouse.y};
var intensityCopy = 1 / distanceSquared(pixel, copy);
var colorCopy = {"r": 255, "g": 0, "b": 0};
var intensity = intensityMouse + intensityCopy;
var color = {
"r": Math.floor((colorMouse.r * intensityMouse + colorCopy.r * intensityCopy) / intensity),
"g": Math.floor((colorMouse.g * intensityMouse + colorCopy.g * intensityCopy) / intensity),
"b": Math.floor((colorMouse.b * intensityMouse + colorCopy.b * intensityCopy) / intensity)
};
if (intensity > 0.000001) {
var ha = 256 * intensity * (256 - data[(x + y * window.innerWidth) * 4 + 3]);
drawPixel(x, y, Math.floor(color.r * ha), Math.floor(color.g * ha), Math.floor(color.b * ha), 1 - ha);
}
}
}
}
window.addEventListener("mousemove", main);
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