Unidade Pare de todo o áudio
// unity stop all sound by yasin
private var allAudioSources : AudioSource[];
function Awake() {
allAudioSources = FindObjectsOfType(AudioSource) as AudioSource[];
}
function StopAllAudio() {
for(var audioS : AudioSource in allAudioSources) {
audioS.Stop();
}
}
Yasin